Improvisation and the Evolution of Memes

[This is a segment of an article in development]

Variation, one of the essential parts of the theory of evolution, is all about mistakes. Selection is about those mistakes being discarded or used. In improvisation, whether a mistake is useful or should be passed on depends on the social and contextual environment of the current or past play situation within a single performance. In biology, when a mutation/mistake serves to improve things for a particular organism in a particular context, it is selected for and becomes normalized through replication/reproduction/reuse. In improv it would be reincorporation and further exploration/integration of the themes and/or ideas in a single performance. A mutation/mistake that does not serve to improve things, is selected out, diminishes, disappears. The same could be said in an improvised piece of theater.

Effective impro players behave like cellular RNA through taking pieces of behavior, dialogue, and mime to knit together a meaningful and entertaining performance with form, substance, function, and some kick. However, when talking about active/ongoing processes like evolution and improvised performances, there are also issues of generations over time and changes in context/environment that occur due to the degree of dynamism in a context/environment. The biological processes of genetic mutation, selection, and reproduction are echoed in human interaction with memes, which is an idea pioneered by Richard Dawkins in The Selfish Gene (1976). Memes are also acted upon by the abundance or scarcity of interaction, as well as the quality and depth of interaction. Learning how to improvise theater is one way to observe and experiment with the process of meme flow, in regards to relationships and identity, and become an engaged and aware producer and consumer in that system of memes.

In personal relationships, I would consider emotions, compatibility, and history as the context/environment that relationship and identity memes inhabit. This applies to developing character relationships in an improvisation; especially when being able to understand, react to, and embody emotions, as well as recognize chemistry, and rapidly develop/imply a history are parts of the program in any kind of improv training. These are the variables that are mutable, which can fluctuate between being easy to adapt to or difficult depending on how dynamic the forces are affecting the relationship between the three factors: emotion, compatibility, and history.

Fear is to Comfort as Famine is to Feast. These are the extremes that cause all the turbulence in a natural system/human relationship. As you would guess, most of the time we’re somewhere in the bell part of the curve and don’t pay much heed to our routine. I think the processes of evolution and extinction come into play as adversaries in times of stress and abundance. Stress is a top-down force of change (rapid extreme environmental variability or a depletion of energy sustaining resources for an organism or dealing with emotional extremes and self-centeredness in any relationship, professional and/or private), and abundance being a bottom-up force of change (Easily acquired energy for an organism or strong cooperation/collaboration in a human relationship), which is what Kieth Sawyer has asserted about improvised theater with his notion of collaborative emergence.

One could also extrapolate this thinking to the technological advancement of plant and animal domestication as ‘collaboratively emerging’ from the meme flow of our ancestors. This may also suggest that prevailing social and cultural forces would affect the rate of flow, variability, scarcity, interaction and abundance of memes, depending on the levels of fear or comfort present in any particular cultural system (where fear is an inhibitor and comfort is an enabler).

Published by bradfortier

Educator, Anthropologist, Entertainer who lives in Portland Oregon.

4 thoughts on “Improvisation and the Evolution of Memes

  1. Again, well-done.

    There is a certain way that improvisers have with generating memes themselves. We have honed that skill in a different way with our “game within the scene”. Memes that last the length of a show are not uncommon, and we actively pursue and relaunch them.

    Like

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